﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class ChangeIteam : MonoBehaviour {
	public Sprite image;
	public Image shoeHolder;
	//float clickCount;
	// Use this for initialization
	public void change (bool click) {
		if (click = true);{
			shoeHolder.sprite = image;
		}
	}
}
